#include "T_SubScene.h"

T_SubScene::T_SubScene(void)
{
}

T_SubScene::~T_SubScene(void)
{
}

bool T_SubScene::OnInit(AF_CBundle* pParam)
{
// 	SetLocation(400, 300);

	m_pimgBack = AF_CImage::Create("./res/SubScene.bmp");
	AddGraphics(m_pimgBack);

	return true;
}

void T_SubScene::OnKeyUp( int nKeyCode )
{
	if(nKeyCode == 115)
		ReturnOK();
}
